Stay out of our stuff, you little furry pipsqueak! ![]() As soon as we set foot outside the mustard store, Zanthia decides it's time to give Faun another call. The two cutscenes are much further apart than my screwup makes it seem. "Later" turns out to be "once you get the barge voucher", which is right now. If you don't hurry, you'll be the only Mystic left! Then what will we do? Oh no, not Darm! I mean, he was pretty useless in the last game, but at least he was occasionally funny. The game is (probably deliberately) vague on the geography of the place, and the third game takes us to several locations that are explicitly not Kyrandia. How's things in Kyrandia?īy the way, I think the game is implying Highmoon is not part of Kyrandia, which I guess explains why nothing seems to be vanishing into thin air here and no one seems to have much respect for the Royal Mystics. "You'd better get your butt in gear or I'll." You see, once you've been to the Drunk Dragon Inn and go back out of the city - like we did last time to crush the gold tooth - you get a little cutscene that I forgot to show you.įaun is consorting with the swamp monster. The ship is in the harbor and we can depart at any time, but before that, I need to correct something I totally spaced on last time. ![]() Last time, we'd managed to untrance the mustard clerk, scam an octopus, and secure a ticket for a ride on the mustard barge. Part 10: Wherein the Natives have Zanthia for Dinner
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